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Accepted game-data-packager 44 (source) into unstable



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Hash: SHA256

Format: 1.8
Date: Fri, 22 Jan 2016 23:01:25 +0000
Source: game-data-packager
Binary: game-data-packager
Architecture: source
Version: 44
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv@debian.org>
Description:
 game-data-packager - Installer for game data files
Closes: 775365 776541 784733 804804
Changes:
 game-data-packager (44) unstable; urgency=medium
 .
   New game support:
 .
   [ Alexandre Detiste ]
   * Enemy Territory: Quake Wars, using the proprietary x86 binaries
   * ScummVM games:
     - Amazon: Guardians of Eden
     - Beavis and Butthead in Virtual Stupidity
     - The Bizarre Adventures of Woodruff and the Schnibble
     - Conquests of Camelot: The Search for the Grail
     - Conquests of the Longbow: The Legend of Robin Hood
     - Freddy Pharkas: Frontier Pharmacist
     - Hoyle's Official Book of Games
     - Jones in the Fast Lane
     - Leather Goddesses of Phobos 2
     - Mixed-Up Mother Goose
     - Nippon Safes Inc.
     - Once Upon A Time: Little Red Riding Hood
     - Pajama Sam series
     - Rex Nebular and the Cosmic Gender Bender
     - Ringworld 1 & 2
     - Rodney's Funscreen
     - The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo
     - Simon the Sorcerer's Puzzle Pack
     - Tony Tough and the Night of Roasted Moths
     - Touché: The Adventures of the Fifth Musketeer
     - Troll's Tale
     - Urban Runner
     - Ween: The Prophecy
     - Winnie the Pooh in the Hundred Acre Wood
   * Douglas Adams's "Bureaucracy" text game
   * The Elder Scrolls III: Morrowind (Closes: #776541)
   * Ultima VII (Closes: #784733)
 .
   [ Stephen Kitt ]
   * Infocom games:
     - A Mind Forever Voyaging
     - Ballyhoo
     - Border Zone
     - Cutthroats
     - Deadline
     - Enchanter
     - Hollywood Hijinx
     - Infidel
     - Leather Goddesses of Phobos
     - The Lurking Horror
     - Moonmist
     - Nord and Bert Couldn't Make Head or Tail of It
     - Plundered Hearts
     - Seastalker
     - Sherlock: The Riddle of the Crown Jewels
     - Sorcerer
     - Spellbreaker
     - Starcross
     - Stationfall
     - Suspect
     - Suspended
     - Trinity
     - Wishbringer
     - Witness
 .
   [ Simon McVittie ]
   * Unreal (classic or Gold), using the proprietary x86 binaries
 .
   Support for new languages and versions:
 .
   [ Alexandre Detiste ]
   * Discworld 1: add de/fr/es/it floppy version
   * RTCW: add Italian version, Thanks to iortcw upstream
 .
   [ Stephen Kitt ]
   * Cruise for a Corpse: add French CD version
   * The Dig: add English CD version
 .
   Enhancements and bug fixes:
 .
   [ Alexandre Detiste ]
   * fix en_GB auto-detection
   * fix autodownloading of GrimFandango Italian demo
   * fix 'gog', 'atlantis' & 'baldurs-gate-2' targets (Closes: #804804)
   * use steamcmd to download Linux & Windows game assets (Closes: #775365)
   * re-add Doom 2 - MasterLevels launcher icon that got lost in v42 or v43
 .
   [ Simon McVittie ]
   * runtime: add a generic Gtk launcher, initially for Unreal
   * Add an experimental AppArmor profile for the non-free Unreal binaries,
     to protect the rest of the system from any exploits
 .
   [ Stephen Kitt ]
   * Update the GOG installer for The Dig (English).
   * Add Sam & Max CD manual.
 .
   Internal changes:
 .
   [ Alexandre Detiste ]
   * fedora: prepare initial release
   * make install: fix inclusion of game_data_packager/unpack in .deb
   * man pages: install man pages in Makefile
   * refactor packaging for various games
   * avoid computing known md5 again in our dh_md5sums implementation
   * steam: semi-automatically tag remaining native games
 .
   [ Simon McVittie ]
   * quake, quake2: make aliases consistently strings
   * Always build vfs.zip, and optionally use it even when uninstalled
   * to_yaml: turn sets into sorted lists, and output more fields
   * Add a test that various forms of the game data are equivalent
   * GameData: do not crash if _iter_expand_groups changes self.files
   * build: allow tar.* as an unpacker format
   * build: add support for xdelta version 1 patches
   * Add an abstraction and limited auto-detection for archive unpacking
   * Add library code to extract Unreal mods and installers
   * make-template: always capture SHA1 and SHA256: we can edit them out
     later if desired, but if the g-d-p maintainers don't own a particular
     game, more information is better than less
   * make-template: use groups
   * make-template: refactor to support auto-detection and recursion into
     (some) archives
   * make-template: preserve case for files from InnoExtract
   * make-template: preserve full name of license files
   * Add support for forcing a package's short and long description
   * Allow packages to be marked as deliberately empty
   * Generalize support for $install_to in symlinks to cover $assets, etc.
   * Allow any file to be made executable by the installation process
   * Do not try to obtain non-preferred alternatives for files
   * Accept $GDP_DEBUG as a synonym for $DEBUG
   * Switch Vcs-Git to https (see #810378)
Checksums-Sha1:
 32afb305f85ef9d507a52cd31f0ea1178c0e7bd4 1904 game-data-packager_44.dsc
 5a77297599b924637de0de6ca39be515b42e4d5b 3114692 game-data-packager_44.tar.xz
Checksums-Sha256:
 b61252e268bca0c6a5412caf3b22798a820055a2142c8ec173fa184240e89910 1904 game-data-packager_44.dsc
 b9ec86c2b7595d6ccd36ff584ea84001113e6ec18a872ea75af52656c65ebaba 3114692 game-data-packager_44.tar.xz
Files:
 70b7cafb4fb20a561a120ece6072af4a 1904 contrib/games optional game-data-packager_44.dsc
 3d3445825d9594c0d065734223224aeb 3114692 contrib/games optional game-data-packager_44.tar.xz

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