Accepted hex-a-hop 0.0.20070315-4 (source amd64)
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Hash: SHA1
Format: 1.7
Date: Wed, 29 Aug 2007 00:01:00 +0200
Source: hex-a-hop
Binary: hex-a-hop
Architecture: source amd64
Version: 0.0.20070315-4
Distribution: unstable
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Jens Seidel <jensseidel@users.sf.net>
Description:
hex-a-hop - puzzle game based on hexagonal tiles
Closes: 438453 438676 438726 438799 438800 439047 439289 439290 439291 439393 439819
Changes:
hex-a-hop (0.0.20070315-4) unstable; urgency=low
.
[Jens Seidel]
* Added Vietnamese translation. Thanks to Clytie Siddall
<clytie@riverland.net.au>. Closes: #438453
* Added Russian translation. Thanks to Yuri Kozlov
<kozlov.y@gmail.com>. Closes: #438799
* Added Dutch translation. Thanks to Bas Wijnen
<shevek@fmf.nl>. Closes: #438726
* Added Bulgarian translation. Thanks to Damyan Ivanov
<dmn@debian.org>. Closes: #439047
* Added Polish translation and applied a minor i18n fix.
Thanks to Piotr Engelking <inkerman42@gmail.com>.
Closes: #439819
* Use new font also for help dialog title.
* Font handling is now independent of language. The text
is now always wrapped if necessary.
* Most dialog sizes are now properly respected.
* Avoid segmentation fault on 64 bit systems on start by
using a workaround for #439071. Closes: #438800
* Old font code removed. Compare: #438857
* Use a workaround for bug #439855 of SDL Pango.
Closes: #439393
* Increased a few short arrays containing translated
strings. Especially 40 bytes for optionSlotName are too
short for Russian and Bulgarian (in UTF-8 encoding).
This should be responsible for the bogus menu entries
in the screenshot to #438800.
* Create manpage translation from PO file using po4a.
Thanks to Helge Kreutzmann <debian@helgefjell.de>.
Closes: #438676.
* Build stops now on first error processing translations.
Thanks to Helge for the suggestion.
* Added some useful translator comments. Thanks again Helge.
* Fixed two lintian warnings (proper usage of hyphens in
manpage, removed "Encoding" line in desktop file).
* Fixed a superfluous space in a level name. Thanks to
Piotr Engelking <inkerman42@gmail.com>. Closes: #439289.
* Use a bold font as suggested by Piotr Engelking
<inkerman42@gmail.com> to increase readability.
Closes: #439290.
* Fixed an error in one of the applied patches and allow
displaying of end credits. Thanks to Piotr Engelking
<inkerman42@gmail.com>. Closes: #439291.
* Added Homepage field to source control file.
.
[Miriam Ruiz]
* Updated Spanish Translation. Thanks quique.
Files:
4513ce9aed4b5827ee8d20cf1ab83027 955 games extra hex-a-hop_0.0.20070315-4.dsc
9826b0538f0d386a2205eebaeadaf2b2 82558 games extra hex-a-hop_0.0.20070315-4.diff.gz
7ab01a18a2bd286045da8384ed527748 951176 games extra hex-a-hop_0.0.20070315-4_amd64.deb
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Accepted:
hex-a-hop_0.0.20070315-4.diff.gz
to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-4.diff.gz
hex-a-hop_0.0.20070315-4.dsc
to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-4.dsc
hex-a-hop_0.0.20070315-4_amd64.deb
to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-4_amd64.deb