Accepted lincity-ng 2.9~beta-1 (source amd64 all)
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Hash: SHA512
Format: 1.8
Date: Mon, 03 Feb 2014 16:57:11 +0100
Source: lincity-ng
Binary: lincity-ng lincity-ng-data
Architecture: source amd64 all
Version: 2.9~beta-1
Distribution: experimental
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Markus Koschany <apo@gambaru.de>
Description:
lincity-ng - City simulator game with polished graphics
lincity-ng-data - Media files for the city simulator game LinCity-NG
Changes:
lincity-ng (2.9~beta-1) experimental; urgency=medium
.
* Imported Upstream version 2.9~beta.
* Drop all patches. Fixed upstream.
- create-valid-desktop-file.patch
- fix-format-not-a-string-literal-error.patch
- fix-hyphen-is-used-as-minus-sign.patch
- fix-out-of-boundary-crash.patch
- failback-to-800x600.patch
* debian/control:
- Declare compliance with Debian policy 3.9.5.
- Depend on fonts-dejavu instead of the deprecated ttf-dejavu package.
- Move imagemagick to Build-Depends-Indep.
- Remove obsolete Breaks and Replaces fields from lincity-ng binary
package. Add Breaks and Replaces lincity-ng (<< 2.9~beta-1) to
lincity-ng-data because architecture-independent icons have been moved to
this package.
* debian/menu: Change section to Games/Simulation.
* debian/rules:
- Convert icons in dh_auto_build-indep target.
- Use dh_auto_build-arch target for jam -q.
- Enable verbose build with jam -dax.
* wrap-and-sort -sa.
* Update lincity-ng-data.links because of the new fonts-dejavu-core package.
* Add clean file.
* Update watch file and mangle the upstream version correctly.
* Update copyright years.
* Install README-WaterWell and README-Unlimited with docs file.
Checksums-Sha1:
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Checksums-Sha256:
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Files:
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f1bd80dfda273bb168d26fc7c74fcfbc 44956934 games optional lincity-ng_2.9~beta.orig.tar.bz2
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