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Accepted tome 2.3.3-1 (source i386)



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Format: 1.7
Date: Fri, 30 Dec 2005 15:54:19 -0600
Source: tome
Binary: tome
Architecture: source i386
Version: 2.3.3-1
Distribution: unstable
Urgency: low
Maintainer: Manoj Srivastava <srivasta@debian.org>
Changed-By: Manoj Srivastava <srivasta@debian.org>
Description: 
 tome       - A single-player, text-based, dungeon simulation game.
Changes: 
 tome (2.3.3-1) unstable; urgency=low
 .
   * New upstream release
     Interface changes:
     - Miscellaneous documentation, spelling and grammar fixes. -- gwooledge
     - Update AC display after fixing armor in the buildings. -- gwooledge
     - Fix damage display for Thaumaturgy ball spells. -- gwooledge
     - Honor exp_need option when displaying object experience. -- gwooledge
     - Restored and updated some missing help files. -- gwooledge
     - Handling of Command key modified in Mac OS X UI.  It should be accessible
       in macros now if it wasn't before -- Neil
     Gameplay changes:
     - Lost sword quest rewards always give a minimum skill modifier of 0.3.
       -- gwooledge
     - (Mass) Genocide damage is applied all at once to avoid bug #228.
       -- gwooledge
     Monster changes:
     - Kavlax should be many-headed. -- gwooledge
     - Regular (non-Joke, non-Cth, non-Z) monsters should not breathe nuke,
       because it has a side effect we don't want in ToME -- Neil
     Object changes:
     - Removed pointless slays, brands, and bonuses on Pick of Erebor --  Neil
     - When examining books, demonology equipment and instruments in stores, show
       both the object's powers and its spells. -- gwooledge
     - Junk should stack just like skeletons.  Patch by StarweaverBlue.
       -- gwooledge
     - Mac OS X builds now put all the game data into the bundle, storing all
       user data in the user's Library (some preferences in
       Library/Preferences/net.t-o-m-e.tome.plist, the rest in
       Library/Application Support/ToME. -- Neil
     Player changes:
     - All new partial summon upkeep formula -- neil
     Dungeon changes:
     - Edit one vault to open up some inaccessible rooms -- Neil
     - A certain early trap should be less deadly (and appear a bit later).
       -- gwooledge
     Bug fixes:
     - Alchemy: disallow repowering double-ego items, unless the character has
       the artifact creation ability.  Based on patch by Andrey Egoshin.
       -- gwooledge
     - Lost sword quest skill reward probabilities were computed incorrectly.
       Fix suggested by Dan Rosenberry. -- gwooledge
     - Don't let a player trick the Valar by getting drained and re-gaining
       levels -- Neil
     - Don't allow Runecraft and Thaumaturgy spells to go explode inside walls
       and seep through --  Neil
     - When consuming magic essences, don't stop prematurely.  Based on patch
       by Andrey Egoshin. -- gwooledge
     - Upkeep cost for partial summons was not always charged. -- gwooledge
     - Some staves were being generated with the wrong tval, causing several bugs
       including (but not limited to) staves being unrechargeable. -- gwooledge
     - Saving throw was not calculated correctly. -- gwooledge
     - Disallow negative experience alchemy abuses.  Based on patch by Andrey
       Egoshin. -- gwooledge
     - Nonliving and undead pets won't be angered by lack of breathable air.
       -- gwooledge
     - Don't use the "POSIX" setuid calls on Mac OS X, as they apparently break
       compilation -- neil
     - Certain monster spells were hard-coded for the wrong number of equipment
       slots. -- gwooledge
     - Incorrect operator used in cave generation code.  Effect unknown, but it
       *might* possibly fix some of the Orc cave crashes.-- gwooledge
     - Don't allow uniques or quest monsters to just disappear to the move of
       another monster -- Neil
     - Attempt to work around some crashes in the fractal cave generator -- Neil
Files: 
 c8e4d58b2fe677cb10482f657c387274 606 non-free/games optional tome_2.3.3-1.dsc
 6af266e187ce2c1e5812786430f8f012 3383383 non-free/games optional tome_2.3.3.orig.tar.gz
 acd12b3219a880a18d827271bd79e5cd 82484 non-free/games optional tome_2.3.3-1.diff.gz
 2c5feec3e06ac9a9f38bd19af19d095a 2362374 non-free/games optional tome_2.3.3-1_i386.deb

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Accepted:
tome_2.3.3-1.diff.gz
  to pool/non-free/t/tome/tome_2.3.3-1.diff.gz
tome_2.3.3-1.dsc
  to pool/non-free/t/tome/tome_2.3.3-1.dsc
tome_2.3.3-1_i386.deb
  to pool/non-free/t/tome/tome_2.3.3-1_i386.deb
tome_2.3.3.orig.tar.gz
  to pool/non-free/t/tome/tome_2.3.3.orig.tar.gz