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Accepted tome 2.3.5-1 (source amd64)



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Format: 1.8
Date: Tue, 27 May 2008 17:35:12 -0500
Source: tome
Binary: tome
Architecture: source amd64
Version: 2.3.5-1
Distribution: unstable
Urgency: low
Maintainer: Manoj Srivastava <srivasta@debian.org>
Changed-By: Manoj Srivastava <srivasta@debian.org>
Description: 
 tome       - A single-player, text-based, dungeon simulation game.
Changes: 
 tome (2.3.5-1) unstable; urgency=low
 .
   * New upstream release
     Interface changes:
     - The X11 and Xaw interfaces now save the dungeon and player when the
       window is closed.
     - Fixed cpu churning bug that occurs when using certain window managers and
       ToME is maximized.
     Gameplay changes:
     - Player speed now set correctly when Demon Hide corruption is enabled.
     - ToME now correctly sets various Balrog flags when player in Balrog form.
     - ToME now correctly sets the teleport flags when teleport corruption is
       enabled.
     - ToME now uses the qrand7.map file when generating princess quests.
     - Bigs changes for generate.c to get it to produce the princess and thrain
       rooms. Also code clean up of room geranation code.
     Object changes:
     - Slings of Buckland can now be generated.
     - Wiki Bug 510. Added the WIELD_CAST flag to all artifact instruments to
       fix problems when casting spells.
     Misc changes:
     - Fixed small typo in the commands help file.
     - Added help for the Mathom House.
     - Fixed various compile time warnings in various files.
     - Added makefile support for main-gtk2.c in makefile.std
     - Values found in documentation for spectral race modifiers now match values
       found in p_info.txt.
     - Wiki Bug 837. Removed references to old inscriptions handling code in
       documentation.
     - Wiki Bug 564. Do not use the word 'restrict' as a variable name anymore.
       It conflicts with keywords used by the Sun Studio Compiler.
     - Wiki Bug 517. Fixed incorrect descriptoin of artifacts in help files.
     - Changed description of Disarm spell to more accurately reflect what it
       does.
     - ToME now correctly compiles main-gtk2.c on 64-bit machines.
     Bug fixes:
     - Wiki Bugs 841, 405, 360. Changes to get ToME to correctly build 64-bit
       executables.
     - Applied killerbunnies patch to identify objects on grid before squelching.
     - Applied killer bunnies patch to keep the fate "you are fated to find
       something special" from creating something special with an inappropriate
       base object.
     - Applied killerbunnies patch stops symbiotes from gaining levels simply
       by being hypnotized and released.
     - ToME now saves tim_fly, tim_poison, tim_regen and tim_regen_power.
     - Stores now display the inventory correctly after a purchase.
     - The race the legends display now works correctly with more than 10 dead
       characters in history.
     - Characters are no longer generated with 0 mana points.
     - Wiki Bug 839. ToME no longer penalizes an object when it is not actually
       cursed.
     - Wiki Bug 838. The melee style will now switch correctly from Bear to the
       primary melee style when switching out of Bear form.
     - Wiki Bug 826. The inventory and equipment windows now update when the
       player identifies the entire pack or uses the *Greater Identify* spell.
     - Wiki Bug 819. No more bogus level leaving messages.
     - Wiki Bug 722. ToME no longer crashes purple staircases have been trapped.
     - Wiki Bug 624. Ensure savefiles go to save and not scpt when using modules.
     - Wiki Bug 537. Partial fix of infinite loop during stair allocation on
       small levels.
     - Wiki Bug 530. ToME no longer drops items inappropriately when changing
       melee styles.
     - Wiki Bug 528. Character dumps now show the correct number of princess and
       lost sword quests.
     - Wiki Bug 526. ToME no longer enters an infinite loop when fighting in
       bare-hand combat sylte and bare-hand skill is < 1.
     - Wiki Bug 523. All types of recall check if the user really wants to leave
       a unique level.
     - Wiki Bug 506. ToME no longer crashes attempting to drop non-existant
       artifacts.
     - Wiki Bug 419. Use SKILL_BOULDER instead of SKILL_ARCHERY when throwing
       a boulder.
     - Wiki Bug 411. Black breath no longer gets 3 chances to happen.
     - Wiki Bug 394 and 393. Inertia Control autocasting can no longer cast a
       spell when antimagic field > 0 or when wielding a dark sword.
     - Wiki Bug 334. Companions are no longer saved in dungone save files.
     - Work around Mac OS 10.4.11 getlogin() bug - Neil
     - Wiki Bug 397. ToME no longer crashes on XP and Vista systems when viewing
       quests or other info from the knowledge menu.
   * Change the control file to reflect the repo change to git.
   * Update the build depends to reflect the fact that we now also compile
     the SDL version, which is the preferred back end.
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 0a8ed31e6e0e9654dbbd32ebc2328a390234e4bc 35277 tome_2.3.5-1.diff.gz
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Checksums-Sha256: 
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Files: 
 f9e66d43f02cbdeddfa05cb03a96744c 1232 non-free/games optional tome_2.3.5-1.dsc
 f31f5daa7baef99dfa7cb4b48aa5e7e5 3485909 non-free/games optional tome_2.3.5.orig.tar.gz
 5ef495de66557c88863fb378122a2779 35277 non-free/games optional tome_2.3.5-1.diff.gz
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Accepted:
tome_2.3.5-1.diff.gz
  to pool/non-free/t/tome/tome_2.3.5-1.diff.gz
tome_2.3.5-1.dsc
  to pool/non-free/t/tome/tome_2.3.5-1.dsc
tome_2.3.5-1_amd64.deb
  to pool/non-free/t/tome/tome_2.3.5-1_amd64.deb
tome_2.3.5.orig.tar.gz
  to pool/non-free/t/tome/tome_2.3.5.orig.tar.gz